set Audio
open fun setAudio(value: ModuleConfigProtos.ModuleConfig.AudioConfig): LocalOnlyProtos.LocalModuleConfig.Builder
open fun setAudio(builderForValue: ModuleConfigProtos.ModuleConfig.AudioConfig.Builder): LocalOnlyProtos.LocalModuleConfig.Builder
The part of the config that is specific to the Audio module
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.meshtastic.ModuleConfig.AudioConfig audio = 9;